The Agility SDK v1.711 preview release also includes support for encoding AV1 video on GPUs so game developers will see faster encoding times, although it's currently limited to NVIDIA GPUs.
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Forspoken, the first title with Microsoft DirectStorage is out, and the early tests show quite promising results. Square Enix claims around 1-2 second loads which happen to indeed be the case mostly.
Forspoken, the first game to feature Microsoft's DirectStorage API support, has received system requirements today. The announcement confirms Windows 11 is necessary to take advantage of the new API.
Microsoft's Comic Con India 2022 gaming booth setups have somewhat surprised quite a few people. The promo banners and booth space are mostly all about Windows 11 with little love for Xbox.
Microsoft's DirectStorage API version 1.1 is now available to developers. The new version brings GPU decompression technology which claims to improve load times by up to 3x or by 200%.
Microsoft's latest DirectStorage update version 1.1 finally adds the anticipated GPU asset decompression feature. With the power of this capability, Microsoft has shown a 3x improvement in loading.
With the release of the Windows 11 2022 Update, Microsoft has brought new features aimed at the gaming community on its platform. This includes HDR improvements, a Controller Bar, and more.
After NUC 11 Extreme (Beast Canyon) Intel has now introduced NUC 12 Enthusiast or Serpent Canyon, with the 12th Gen Intel Core processors. It is also the first to include Arc A-series graphics.
The arrival of Microsoft's DirectStorage API in a game has likely been delayed once again as Forspoken, which is the first game to implement the technology, has been pushed back once more.
The first demo using Microsoft's DirectStorage API on Windows PC is here and the gains are impressive. NVMe SSDs are nearly 70% faster and game load times are noticeably better in general.
An all-new benchmark for graphics cards called 3DMark Speed Way is here. The test measures DirectX 12 Ultimate features like raytracing (DXR), variable rate shading, and mesh shaders performance.
Intel disabled DirectX 12 on its 4th Gen Core lineup dubbed Haswell via a graphics driver update. The company stated that this was done to mitigate a security bug that it found on these CPUs.
AMD's highly anticipated FidelityFX Super Resolution (FSR) has finally got a release date. At Computex today, the company detailed some of what we can expect from this image upscaling technology.
AMD has released its latest Adrenalin display driver version 21.5.2. Alongside several bug fixes, the new driver brings support for Microsoft's new DirectX 12 Agility SDK and Days Gone PC version.
Microsoft has announced the new DirectX 12 Agility SDK. The new SDK makes modern DirectX 12 Ultimate features backwards compatible with older OS versions which should help in increasing its adoption.
AMD today finally released its major driver overhaul with the new Adrenalin 21.4.1 update. As expected, the driver brings a ton of all-new cool features but it is still missing the Super Resolution.
The latest graphics driver from the red team, Radeon Software 21.3.1, delivers support for the new Doom Eternal expansion, RX 6700 GPU, running Radeon Anti-Lag and Boost on DirectX12, and more.
Intel's chief GPU lead, Raja Koduri, has tweeted a screenshot of the company's Xe HPG discrete graphics chip running an upcoming 3DMark Mesh Shader test. The GPU will be launching later this year.
According to a report, AMD's major annual driver update, which didn't happen last year, is coming out this spring. It will feature an updated Radeon Boost algorithm using Variable Rate Shading.
Following AMD's GPU announcement, Microsoft has detailed the benefits that the RDNA 2 architecture will bring to its next-gen consoles. The firm is working to bring ML-based supersampling.
With the first-party showcase on the horizon, Microsoft has taken the time to spotlight its game asset streaming solution, the Xbox Velocity Architecture, and its Sampler Feedback Streaming component.
Today, Microsoft announced DirectX 12 Ultimate, promising an alignment between PCs and the Xbox Series X. It promises features like DirectX Raytracing, Vraiable Rate Shading, and more.