Hello Games' latest update to No Man's Sky brings corrupted planets to explore, Sentinel Interceptor starships to salvage and take over, visual upgrades for Xbox consoles, and much more.
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Santa Monica Studio's PC port of God of War today received an update that delivers the AMD FidelityFX Super Resolution 2.0 technology. It joins DLSS as an upscaling option, but without restrictions.
Arkane Lyon's latest update for its time looping shooter Deathloop has the game receiving AMD FidelityFX Super Resolution 2.0 support for PC players, an extensive photo mode, and more.
AMD's FSR 2.0 implementation in its first ever game Deathloop has been tested and it looks like a major improvement over FSR 1.0 and is just as good as Nvidia's DLSS in most of the scenarios.
The first demo using Microsoft's DirectStorage API on Windows PC is here and the gains are impressive. NVMe SSDs are nearly 70% faster and game load times are noticeably better in general.
According to a report, AMD is going to introduce the next revision of its FSR image upscaling tech soon. The leaked details say FSR 2.0 is going to bring image quality even better than the native.