Arjaldo Karaj, the Director of Product at Brave Search. talks to us about its new feature that offers an independent alternative to searching for images and videos on the internet.
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David L Craddock talks about getting involved in this crowd-funded documentary, why it concentrates on FPSs made in the 1990s, its chances for a sequel, and his new job working for John Romero.
Google's CEO Sundar Pichai told 60 Minutes in a recent interview that he predicts that there will be global treaties in the future to regulate the use of artificial intelligence and to limit misuse.
Many students have been using ChatGPT to write their papers, resulting in school districts banning the tool. However, the creator behind ChatGPT thinks that the chatbot should not be blocked.
Recently, I interviewed Alan Wake's composer Petri Alanko and Remedy Entertainment's Director of Communications Thomas Puha. We talked about the game's music, licensing issues, and much more.
We sat down with D-Wave CEO Alan Baratz to have a chat about quantum computers, what kind of problems they're solving, how they're tackling the COVID-19 pandemic, and what lies ahead.
This week at Microsoft's virtual Ignite conference, we got a chance to interview Power BI CVP Arun Ulag, discussing announcements made regarding the Power Platform, and the future of Power BI.
We recently got the chance to talk to HMD Global's country manager for Malaysia and Myanmar, Vijay Thangavelu, about the resurrection of the Nokia brand, and what innovations we can expect in 2019.
Xiaomi plans to invest approximately $1.48 billion in the artificial intelligence and Internet of Things (AIoT) market. Now, Xiaomi's John Chen shares more of its plans for expansion and other goals.
Last week was Qualcomm's Snapdragon Technology Summit, where we got a chance to sit down with senior director of product management for Windows on ARM at the company, Miguel Nunes.
Here's an interview with Russell Ivanovic, head honcho of Shifty Jelly, makers of Pocket Casts. The app's been a staple for me for the better part of a decade, and now, there's a Windows app for it.
SoundByte is a great-looking app for streaming audio from services like SoundCloud and YouTube among others. Here's a quick review of it, along with an interview with its developer, Dominic Maas.
I had a chance to chat with Sandro Sammarco, Lead Designer behind Elite: Dangerous, about the recent Beyond: Chapter One update to the game, and the team's upcoming plans for the universe.
We interviewed Adam Isgreen about Age of Empires: Definitive Edition, discussing the team's design choices, and reviewed this attempt at giving the 21-year-old game a new 4K lease on life.
While Mozilla continues to push the privacy aspects of its Firefox web browser, it has developed a slimmed-down mobile version called Focus that offers users even more privacy than its big brother.
Kevin Unangst is moving on from almost a 30-year career at Microsoft to join Stardock as its vice president to focus on global marketing. We tracked him down to get more about his time at Microsoft.
In light of the rather substantial update for LastPass Enterprise which was released last week, we had a chat with Matt Kaplan, GM of Emerging Products at LogMeIn, and by extension, LastPass.
Next year horror fans, especially those who enjoy the dark and twisted narratives by H.P. Lovecraft, will travel to Darkwater Island to uncover a mystery surrounding the deaths of an entire family.
In an interview, CEO of Sony Interactive Entertainment Andrew House noted that the company saw handheld gaming as a 'limited' opportunity, even with the Switch proving quite popular worldwide.
We speak to Dan Greenawalt, Creative Director behind the Forza Racing franchise, about the engine that drives the innovation behind the game, and other topics surrounding racing games in general.
With a starting price of $999, one might be forgiven to think that the upcoming iPhone X could be relegated to only a select few consumers, but IHS analyst Ian Fogg believes otherwise.
After finalizing the games that the studio has already announced, one can only wonder what Telltale Games will get up to next, however, Job Stauffer definitely knows what he would like to see.
During an interview, the developer of the critically acclaimed Aaero discussed why he felt the community has unfairly targeted Xbox with near constant backlash since the reveal of the Xbox One.
We spoke to the level designer for the new platformer on Xbox One, about the developer's experience porting to the platform, and what the reception was like after launching on Games with Gold.
The developer of the blockbuster Elite: Dangerous spoke in a recent interview about the future of the series, and his next unannounced project based on a well-known movie franchise.
According to a well-known industry analyst in a recent interview, the Xbox One X isn't worth the $500 price point Microsoft has set, and might only be worth buying after a significant price cut.
The developer of Darksiders revealed their experience porting games to the latest console from Nintendo. According to the developer, the system isn't as easy to work with due to its power.
During an interview, developer Psyonix discussed the potential damage Sony could do to the industry by refusing to allow cross-console multiplayer between them and competing platforms.
MIcrosoft's Dona Sarkar will be chatting with Neowin this week about the East Africa Fellowship, and the #Insiders4Good initiative - and she'll also be answering some questions from Windows Insiders.
We interview the CEO and co-founder of Unbabel, Vasco Pedro, about the company's approach to translation, the USP of the firm, as well as what the future may hold for the Lisbon-based company.
Dona Sarkar spoke with Neowin about the Windows Insider Program, Surface Phone (!), Insider MVPs, Windows 10 Mobile, how Microsoft is approaching technology in emerging markets, sleep, and lots more.
Jeremiah Marble, from Microsoft's Windows Insider Program, spoke to Neowin about solving problems using technology in emerging markets, and the role that Windows Insiders are playing in those efforts.
We caught up with Ali Miracle - a visually impaired software developer and FOSS activist from Baghdad, Iraq. We spoke about his life, his background and his thoughts on Free and Open Source Software.
In an interview, a Sony executive has stated that the company expects PlayStation VR shortages due to difficulty in predicting sales, also detailing his thoughts on the upcoming upgraded PlayStation.
We interview Eve's CEO and co-founder about the company's past and the upcoming crowd-developed Windows 10 2-in-1 device, "Project: Pyramid Flipper", also dubbed by many as the "Surface killer".
In a post-Build interview, the CEO was bullish on Continuum and discussed Microsoft's way forward with Cortana, asserting AI will pervade all points of computing and mobility, including cars.
We were given the opportunity to sit down with Wire CEO, Jonathan Christensen and discuss the reasoning behind Wire's existence, and how it looks to shape the future of online communications.
We talk with Ben Rudolph and get an inside look at one of the Microsoft events designed to give retail professionals and fans hands-on time with their new products before their release.
Steve Ballmer, in a wide-ranging interview said that it is only Microsoft which is going after the Mac and the iPad. He further noted that no other company is even trying.
In a recent interview with the Wall Street Journal, the newly minted Microsoft CEO shows us his more relaxed side, with a session of quick fire questions and his love for Cortana's wit.