A quarter of digital revenue from PC games came from microtransactions and DLC, according to a new report, indicating the new trend in monetisation is making game makers a ton of money.
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With micro-transactions littering nearly all the games we play today, Monolith has cleared up its integration of the in-game currency of Shadow of War, dispelling fears of the game being pay to win.
If the recently leaked footage and the subsequent response from EA are to be believed, Star Wars: Battlefront 2 will be rigged in favour of those willing to spend money for in-game benefits.