Microsoft has officially announced DirectSR, a new API designed to help game developers implement Super Resolution (SR) support for all kinds of hardware from Nvidia, AMD, and Intel.
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NVIDIA has announced that its DLSS graphics technology will be added soon to a number of PC games. Also, Blizzard's Diablo IV will finally add ray tracing effects in the PC version in March.
Bethesda Game Studios has released a beta update for its Starfield sci-fi RPG on Steam. The beta update adds the long-awaited support for NVIDIA's DLSS tech, and for eating in-game food.
NVIDIA's VP of Applied Deep Learning Research, Bryan Catanzaro said DLSS 10 in the far future is going to be a completely neural rendering system that interfaces with a game engine in different ways.
The new NVIDIA DLSS 3.5 graphics tech update will add Ray Reconstruction for even better ray tracing visuals, and it will be supported first this week with the Cyberpunk 2077 2.0 update.
Respawn Entertainment's latest update for Star Wars Jedi: Survivor brings Nvidia DLSS support for the action title, while revamping console Performance mode to hold a steady 60FPS.
A player has created a mod that allows players to use DLSS in Starfield. It's important to note that Starfield only supports AMD's FSR. So, will Bethesda officially add DLSS support to the game?
In an interview, AMD's Frank Azor says that while Starfield will prioritize the use of the company's FSR tech on the PC, he added, "If they want to do DLSS, they have AMD's full support.”
In addition, the Diablo IV open beta test will support NVIDIA DLSS 2 when it begins on Friday. DLSS 3 is also coming to Forza Horizon 5 on March 28, and more games will add support soon.
NVIDIA DLSS 3 and Reflex, as well as Hardware GPU scheduling updates on Cyberpunk 2077, should provide a big performance boost for PC gamers with the new NVIDIA GeForce RTX 40 Series graphics cards.
AMD's all-new FSR 2.1 finally fixes ghosting issues, which was the biggest complaint that FSR 2.0 had against it. Additionally, there is also an improvement made to the overall color range.
Ray-traced reflections and shadows are coming in with the next game update for IO Interactive's Hitman 3. To help frame rates remain steady, Nvidia DLSS and AMD FSR are coming in too.
AMD's FSR 2.0 implementation in its first ever game Deathloop has been tested and it looks like a major improvement over FSR 1.0 and is just as good as Nvidia's DLSS in most of the scenarios.
Guerilla Games has released a brand-new update for the PC version of Horizon Zero Dawn. This one carries the performance boosting upscaling technologies Nvidia DLSS and AMD FSR, among other changes.
Gamers have noticed that the The Ascent on Xbox Game Pass for PC is inferior compared to the Steam version and lacks a few graphical options. The developer has confirmed that a fix is in the works.
AMD today finally released its major driver overhaul with the new Adrenalin 21.4.1 update. As expected, the driver brings a ton of all-new cool features but it is still missing the Super Resolution.
The Nintendo Switch revision, which is rumored to launch later this year, will allegedly be powered by Nvidia's next-gen Ada Lovelace GPU architecture. It is reportedly the successor to Ampere.
Nvidia's DLSS is coming to the System Shock remake demo, and The Fabled Woods using the new UE4 DLSS plugin. The company is promising more than double the framerates compared to native resolution.