Intel has unveiled the Intel Max Series product family for high-performance computing (HPC) and artificial intelligence ahead of Supercomputing '22 (SC22) in Dallas happening between November 14-17.
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Blender 3.3 LTS has finally added support for AMD Vega graphics, including on its APUs. It also brings Intel Arc support via OneAPI. Other notable changes include reduced RAM consumption, and more.
Intel's new 30.0.101.1660 driver fixes a TDR crash issue that was happening when playing HDR HEVC videos on Netflix. Aside from that, the new driver also adds oneAPI support for Cycles in Blender.
The Intel oneAPI toolkit update has world's first unified compiler with C++, SYCL & Fortran, data-parallel Python for CPUs and GPUs, and promises to boost AI performance by 10X and ML by 100X.
Intel has released its newest Windows DCH graphics driver version 30.0.100.9805. The new release adds support for NARAKA: BLADEPOINT and has feature additions related to Intel's oneAPI video library.
Intel has released a new DCH graphics driver for Windows 10 1709 or up, fixing a bug in Ring of Elysium (DX12 Beta), and optimizes the game's performance on Intel Iris Plus graphics, and more.
At SC19, Intel revealed more information about its GPU-accelerated HPC, AI and exascale ambitions. The company also announced the rumored Ponte Vecchio GPU which will drive such solutions.