The game engine company Unity will lay off 1,800 of its employees, or about 25 percent of its workforce, from now until the end of March, in yet another negative event for the business.
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Unity announced the layoff of 265 employees from its partnership with Weta Digital as the services agreement comes to an end. The layoffs will affect roles that support Weta FX's use of Unity tools.
Unity CEO and President John Riccitiello, who joined the game engine and development tool company in 2014, will depart the company effective immediately. James M. Whitehurst will serve as interim CEO
Unity now says its per-install runtime fee will only apply to its Unity Pro and Unity Enterprise customers "beginning with the next LTS version of Unity shipping in 2024 and beyond."
A new report claims Unity may now try to limit its game engine and runtime fees to 4 percent of a game's revenue for developers who make over $1 million, but that plan has not been finalized yet.
In an unusual late Sunday announcement, Unity says it will be "making changes" to its plans to put in a per-install fee for its runtime software, but it has provided no other details.
The offices for the Unity game engine and development tools in Austin, Texas, and San Francisco closed down today due to reports of a credible death threat that was directed toward the company
The company behind the Unity game engine has revealed a new pricing plan that will charge developers every time a game is installed. That could affect games released via Microsoft's Xbox Game Pass.
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