Unity announced the layoff of 265 employees from its partnership with Weta Digital as the services agreement comes to an end. The layoffs will affect roles that support Weta FX's use of Unity tools.
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Unity CEO and President John Riccitiello, who joined the game engine and development tool company in 2014, will depart the company effective immediately. James M. Whitehurst will serve as interim CEO
Unity now says its per-install runtime fee will only apply to its Unity Pro and Unity Enterprise customers "beginning with the next LTS version of Unity shipping in 2024 and beyond."
A new report claims Unity may now try to limit its game engine and runtime fees to 4 percent of a game's revenue for developers who make over $1 million, but that plan has not been finalized yet.
In an unusual late Sunday announcement, Unity says it will be "making changes" to its plans to put in a per-install fee for its runtime software, but it has provided no other details.
The offices for the Unity game engine and development tools in Austin, Texas, and San Francisco closed down today due to reports of a credible death threat that was directed toward the company
Unity, the company that develops the engine behind many popular games, has already started supporting Microsoft's HoloLens and Windows Holographic in their development environment.
A browser-based version of Super Mario 64 developed using the Unity game engine has been forced to shutdown by Nintendo for violating its copyrights and intellectual property.
If you're itching to experience a bit of nostalgia, this site will allow you to play Super Mario 64 directly in your browser. While it might not be the complete game, the HD rendition is stunning.
Microsoft and Unity have teamed up to offer cash prizes of up to $10,000 to Unity game developers who participate in the Windows Game Developer Contest which runs till 20 March 2015.