If you've had fond memories of the Xbox 360 Indie Games platform, this will finally be shut down after Microsoft issued its planned migration to the new ID@Xbox program, as announced in 2016.
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Microsoft is currently trying to fix a "technical glitch" that started Thursday and has resulted in many downloadable Xbox 360 games to go missing from the Xbox Game Store.
Microsoft has confirmed that games made for the Xbox One will simply be labeled as Games on the console's dashboard and that the Xbox Live Arcade and Xbox Live Indie Games labels won't be used.
Microsoft has confirmed that it has no plans to create future versions of its XNA development tools for games, although it will continue development of DirectX despite an email that hinted otherwise.
A side scroller platformer game, MegaUP, that makes some satirical points about the Megaupload case, has been released for the Xbox 360 as an Xbox Live Indie game.
Microsoft has announced that developers who submit games for its Xbox Live Indie Games service can now submit titles up to 500 MB in size, over three times the previous upper limit for such games.
Microsoft has announced the games that are the winners of its 2011 edition of its Dream.Build.Play game developer competition.
Microsoft's Xbox Live Indie Games' FortressCraft is the first game in the program to achieve over $1 million in revenue.
Microsoft has promoted the Xbox Live Indie Games section of its Xbox 360 business as a way for the independent game developer to get noticed by a wide audience. However, the reality is that the...
It seemed like a good idea at the time. Microsoft wanted to give indie game developers a chance to see their creations sold on its Xbox 360 console via download but without have to go...