Microsoft's XNA Game Studio was made to allow anyone to create a game that could be released and sold digitally for its Xbox 360 console. It launched 17 years ago today on August 30, 2006.
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Microsoft's Xbox division head Don Mattrick says the company has plans for a "independent creator program" for the Xbox One game console, and hinted at a replacement for the now retired XNA dev tools.
Microsoft has confirmed that it has no plans to create future versions of its XNA development tools for games, although it will continue development of DirectX despite an email that hinted otherwise.
A port of XNA has been released in its first public preview and is named ExEn. It's not officially supported by Microsoft, but it was created by an individual named Andrew Russell. The port runs...
Microsoft today announced the Dream.Build.Play 2011 challenge for independent game developers. The contest, which is sponsored by the company, was created to try and encourage indie developers to create new and innovative games using the...
Documents leaked to the XDA-Developers forum reveal that Windows Visual Studio 2010 and Expression Blend are the primary tools for developing applications for Windows Phones. Developer frameworks The documents show that there are two frameworks...
As expected, developer related news seems to be the flavour of the week in San Francisco. Following Sony's announcement yesterday, Microsoft has just shown off some new developer tools, as well as an improved Xbox...
Looks like games are coming for the Zune after all! Microsoft just announed XNA Studio developers will be able to use the Zune as a multiplayer wireless mobile gaming platform! Details are sparse at this...
Windows Gaming general manager Dean Lester updates GameSpot about next-generation consoles, XNA, and what Microsoft's new OS will mean for PC games. Recently, GameSpot sat down Windows Graphics and Gaming general manager...