Ubisoft's latest cooperative tactical game Ghost Recon Breakpoint landed earlier this month, but the reception nor sales haven't been all that good. The company recently revealed that the game had been "strongly rejected by a significant portion of the community."
Today, the team behind the title, Ubisoft Paris, laid out its plans on how it will essentially reinvent the game going forward. The studio described the vision for the open-world title as being a "gritty and authentic military experience." Though feedback from players had revealed the new survival mechanics needed to be more impactful, while the tiered loot progression system hasn't been received well.
Taking the feedback to heart, the studio said today it is working "on a more radical and immersive version of Ghost Recon Breakpoint" that will give players the freedom of choice to customize their experience. No exact details were given on what sort of changes will this bring in, but Ubisoft plans to keep players informed as work progresses.
The developer emphasized that these changes will take time to complete:
We know that we have a lot of work ahead of us to get the game where you want it to be, and that not everything will be addressed or released as fast as all of you might like. Big changes can take time to make sure they are done right, but we still want to be as transparent as we can about the current state of development.
All these are in addition soon-arriving updates that will deliver bug fixes, new content like raids and events, and changes to the in-game economy to make it more comfortable for players. Ubisoft also confirmed that AI teammates are still being worked on, though a release timeframe is still missing.
Even with the shaky start, considering how far other games of Ubisoft, like Rainbow 6 Siege, Ghost Recon Wildlands, and For Honor, have come after less than optimal releases, Breakpoint still has a good chance at building up an audience as fixes roll in.
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