Thanks to DjmUK for the heads up :)
The Unreal II patch has been released, but please note that the patch below works with the U.S. version only.
Changelog
Crash Fixes:
· Updated DefOpenAL32.dll which should fix EAX-related PlaySound crashes.
· Fixed VerifyImport crash (occurred when level changed after game settings modified).
· Fix for IKey assertion (crash) due to "special" keys on some keyboards (e.g. internet enabled keyboards).
· Fixed crash if some items used after they've been destroyed (fixes crash in MM_Marsh if player destroys force field as squad leader tries to disable it for example).
· Additional fix for decolayer density change for Sulferon Assault (and other maps with corrupt terrain info's).
· Possible fix for DirectMusic-related "GetEventTool" crashes.
· Fixed bug report system sometimes crashing or silently failing due to long URLs
Note: See Read More for further information regarding fixes!
News source: Planet Unreal