Xbox executive Albert Penello has come out claiming that comparing the specifications of the Xbox One and PlayStaion 4 is "in some ways meaningless", as he believes consumers will end up choosing their preferred console based on the games that are available for it, not how it's technically equipped on paper.
Speaking to OXM he says that "this isn't like 1990, when it was 16-bit versus 32-bit", also suggesting that the PlayStation team will "talk about how proud they are about their off-the-shelf parts" while Microsoft will discuss how they "touched every single component in the box and everything there is tweaked for optimum performance". Penello claims that, at the end of the day, the specification discussion is "not going to matter" and that the Xbox One's "games and experiences are going to be every bit as good, if not better, technically"
Penello's comments come after it was discovered by AnandTech that the PlayStation 4 is, in fact, faster than the Xbox One on paper, having approximately 50% more raw shader performance and considerably more memory bandwidth. This difference, according to Penello, won't matter in the slightest when the systems go to market and games are the focus.
Source: OXM | Image via GameSpot
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