A little quicker than usual, Cloud Imperium Games today released another major Star Citizen Alpha update, arriving only a couple of months after the previous 3.10 release. The Alpha 3.11.0: High Impact update arrives with improvements to planet visuals, changes to Armistice Zones, an improved inventory system, and much more.
All planets and moons in the Stanton System have been given a makeover using the studio's new planetary painting tools, offering improved fidelity for surfaces as well as better ground textures and geology for a more organic appearance.
Moreover, rest stops are no longer safe zones for ships, as ship combat is being enabled around these Armistice Zones, but not without consequences. Players who open fire in these zones will now face defense turrets of various sizes as well as a hefty serving of security ships keen on sending the offender to prison.
The inventory and storage systems have gone through major changes too, which now lets players visually manage their mined materials, consumables, and other items, making it easier to move items between backpacks, suit pockets, and external storage like ship cargo spaces.
Other features in the update include physics reactions for players and NPCs when experiencing G-forces, wind, explosions, and other elements, a more accurate throwing system, as well as the Origin 100 Series as a new ship type. This new line has the 100i, 125a, and 135c variants depending on what the player is looking for in their vessel, performance, firepower, or cargo capacity. Catch the full release notes of the Alpha 3.11.0 update here.
Cloud Imperium Games is also be celebrating the eighth birthday of Star Citizen on from today with some events, including an AMA, giveaways, contests, and more. Moreover, the studio plans to give an update regarding the crowd-funded behemoth's single-player campaign, Squadron 42, with Chris Roberts, Brian Chambers, and Nick Elms on October 10 at 9AM PDT on its YouTube channel.